Sunday, June 28, 2009

Tutorial Cheat RF Setelah Patch 24 Juni Dengan CE 5.5

| Sunday, June 28, 2009 | 6 comments
Ini step2nya:
0. Gunakan rf.exe dan rf_online.bin yg terbaru.
1. Timpa file rfexe.dll dengan versi 1.0.0.6
2. Timpa file dph.ldr dengan file dph.ldr versi sebelum patch.
3. Gunakan teknik copy 3 file delphine.nt, delphine.cfg dan rfplugin.dpg ke tempat /dcfg
Tapi untuk 3 file ini ingat jangan di confirm OK dulu.
4. Jalankan CE 5.5 + Virtualpagedir plugin + pointer
5. Jalankan rf.exe (jangan gunakan rflauncher.exe)
6. Login ke server

7. Saat setelah pelilihan server, langsung siap2 lakukan copas (Baca step 3). sampai muncul kotak delphine.. langsung gunakan tangan copet dgn konfirmasi OK. Inget harus cepat. (Skill kecepatan mata n tangan musti dah GM Mode)
8. Kill fggm.exe dengan taskmgr (Step ini mungkin perlu mungkin tidak juga... sesuai selera masing2)
9. Selamat leveling n farming

Bagi yg tidak tau kemana ambil file2 rfexe.dll, dph.ldr, delphine.nt, delphine.cfg dan rfplugin.dpg .. Nih ambil di bawah

link :
Cheat RF 25 Juni
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Saturday, June 27, 2009

Pangya US Trainer 1.0 [Beta]

| Saturday, June 27, 2009 | 1 comments


cara pake:
-> Buka Trainer
-> Jalankan Pangya
-> Tutup Form 2
-> Trainer yang akan ditampilkan
-> Pilih yang dikehendaki
tapi klo mau trainer ini juga bisa di gabung ma enggine lho..


penjelasan :

vento artinya angin, klo mo nyalain angin 0 tgl centrang aja.
klo angina mo normal lagi centrang aja ativar vento.

special shot sama aja kali artinya ma indo.
klo mo test, test aja dulu di practice ganti ganti aja value nya dari 1 sampai semaulo deh..
special shoot itu bisa di pergunakan buat VS/tur P batle dll.

pula jogada hack kek na itu buat DC in orang deh klo lagi VS.
test aja deh di VS misal ketemu orang nyebelin pas maen di tengah..
centrang aja coba fitur ini di jamin lawan kita itu DC (tapi kasian juga sih)

sempre artinya selalu jadi sempre OB always oB.<<< buat isengin orang enak nih.
pass dia mukul klik aja. pasti OB.
di jamin klo pake ini maen di VS,match dan P batle menang mulu hilarious.png
klo pas kita mukul balikin aja. curaaaaaang
yah klo fitur anti OB sama aja kek di pangya INDO.

link :
Pangya US Trainer 1.0 [Beta]

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Friday, June 26, 2009

Cara Jump Hack Perfect World

| Friday, June 26, 2009 | 5 comments
1.Siapkan CE dan setting hotkey buat pause game!

2.Scan 1 (4byte)waktu char lo lompat

3.Masukan 0 kalau char kamu lagi gk lompat dan next scan!

4.Ulangi step no 2 dan 3 sampai bertemu address palink tidak ada 5 address..


5.Lompat lagi kalau ada value yang bervalue 1 lo add dan frezze(value 1)

6.Sampai berhasil..hahahha

Bedanya Fly Hack sama Jump hack

~kalo Fly kan terbang keatasnya lama....

~kalo Jump Hack cuma pencet spasi bsa menghemat waktu...

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Thursday, June 25, 2009

Yihaa Revolution v1.1 For Pangya GOA 4.05a

| Thursday, June 25, 2009 | 1 comments
Pangya GOA Trainer v1.1

Updates:
- Teaser mode -> Cuman buat sekali2 saja ^^

Fitur:
- yihaa mode -> Always: Pangya, Booster, Spin, Curve, Caliper
- Switch Angin

Cara Pakai:
1. Extract file yihaaGOA.zip ke sembarang folder.
2. Jalankan yihaaGOA.exe
3. Jalankan Pangya GOA.
4. Setelah login, silakan aktifkan fitur yang diinginkan.
5. Lihat help untuk lebih detail.

link :
Pangya GOA Trainer v1.1




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Wednesday, June 24, 2009

Alba Cheat Table 4.31

| Wednesday, June 24, 2009 | 0 comments
Nih .CT file buat Albatross18 patch 4.31

Requirement:
- UCE support .CT file

To Do:
- Add HotKey (ON OFF) by your self

Fitur:
- Always Pangya [ON=236 (DCh) : OFF=220 (ECh)]
- Switch Angin [ON=1 (1h) : OFF=0 (0h)]

link :
Alba Cheat Table 4.31



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Tuesday, June 23, 2009

Level Hack Pangya

| Tuesday, June 23, 2009 | 0 comments
Sebenernya ga cuma lv Master A aja, bisa jadi lv yg laen.


Tool yg diperlukan Cheat Engine (Kalo gw pake BaGay Engine yg ga perlu bypass, soal na lolos dr pantauan hacksield). Trus minimal punya 2 ID pangya yg level na beda.

Langkah2 na:

1. Run cheat engine

2. Run pangya sampe login screen (NOTE: Jangan login dulu)

3. Alt tab ke CE, klik gambar PC yg di sudut kiri atas, muncul process list, klik Process watch, pilih ProjectG.exe, klik open process.


4. Balik ke pangya, login pake ID pertama. (NOTE: Jangan masuk server dulu)

5. Alt tab ke CE. Nah value dr lv adalah 0=Rookie F, 5=Rookie A, 10=Beginner A, dst.
Jika login pake rookie f, ganti value type jadi bytes, isi value 0, kemudian klik First Scan. Pasti akan muncul banyak bgt address di sbelah kiri.

5. Balik ke pangya lg, log out, dan kembali ke login screen lg. Login lg pake ID kedua (yg beda level na)(NOTE: Jangan masuk server dulu)

6. Balik ke CE. Kalo ID kedua Beginner A, maka isi value 10 kmudian klik Next Scan. Masih banyak jg address na.

7. Lakuin langkah 4 dan 5. Akan sisa 2 address. Nah address yg awal na 011XXXXX itulah address level.

8. Dobel klik address na, jd masuk ke list di bawah. Ganti value na jadi 50, trs klik freeze. Masuk deh ke pangya, jadi Master A deh
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Monday, June 22, 2009

Ball Hack Pangya

| Monday, June 22, 2009 | 0 comments
Hallo pangyaers saya mo share cheat ball hack nih...
maap ya kalo tutor saya ini kurang di mengerti

Oiya tutor ini khusus bagi kalian yang mempunyai 2 atau lebih bola yang berlainan

Tools:
-UCE/Engine yang bypass
-client alba18
-rokok hehehehh

step1.
Buka engine dan setting.
Jalanin alba18 seperti biasa, setelah login dan pilih server masuk ke my room>item>phoenix.

Step2.
Pilih bola normal terus balik ke engine, search 00 type array of bytes,


step3.
balik ke alba lagi dan pilih bola yang lain, balik ke engine lagi search Changed Value.

Ulangi langkah2 step 2 dan 3 sampai ketemu beberapa address. Kalo tidak salah 4 atau 3 address.
Masukkan address yang paling atas ke address list.
Sebelum mulai permainan ganti value bola sesuai bola yang ingin kita pakai saat main.

Ball value:

01 = Bomb ball
02 = Blue star ball
03 = Love ball
04 = Creature ball
05 = Water ball
0A= Snow flake ball
1E = Blossom ball

Ingat Address yang kita dapet adalah DMA silahkan cari base address dengan cara anda masing2.

Skali lagi maap apabila tutor ini kurang di mengerti,
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Sunday, June 21, 2009

Dota-Allstars 6.60 Official Map

| Sunday, June 21, 2009 | 0 comments
6.60 Changelog
===============


############
## Heroes ##
############

* Added a new hero Batrider to the Scourge [details below]
* Added a new hero Tauren Chieftain to the Sentinel [details below]
* Lightning Revenant: Reworked [details below]
* Medusa: Replaced Chain Lightning with a new ability Mystic Snake [details below]
* Medusa: Replaced Purge with a new ability Stone Gaze [details below]
* Netherdrake: Replaced Frenzy with a new ability Nethertoxin [details below]
* Rogue Knight: Replaced Toughness Aura with a new ability Warcry [details below]
* Slayer: Replaced Ultimate with a new ability Fiery Soul [details below]
* Twin Head Dragon: Replaced Autofire with a new ability Liquid Fire [details below]
* Troll Warlord: Replaced Rampage with a new ability Battle Trance [details below]
* Rogue Knight: Reworked how Stormbolt works [details below]
* Morphling: Reworked how Morphiling's Adaptive Strike works [details below]
* Crystal Maiden: Replaced Frost Nova with a similar new ability Crystal Nova [details below]
* Phantom Assassin: Changed Blink Strike to a new ability Phantom Strike [details below]
* Ogre Magi: Reworked Multicast chance mechanism [details below]
* Sniper: Replaced Scattershot with a new ability Shrapnel [details below]
* Troll Warlord: Replaced Fervor Aura with a new ability Fervor (works like Beastmaster's passive used to)
* Beastmaster: Replaced Beast Rage with a new ability Inner Beast (works like Troll's old attack speed aura)
* Anti-Mage: Reworked Mana Void damage mechanism (now deals equal splash damage to units near the target)
* Silencer: Recoded Last Word to properly detect animation canceling and silence after a spell is casted
* Treant Protector: Reworked Eyes in the Forest [details below]


* Admiral: Lowered Agility (18->14) and Agility Per Level (1.7->1.3)
* Axe: Lowered Base Armor by 1 point (2.8->1.8)
* Bane Elemental: Improved cast range on Enfeeble (800->1000)
* Bristleback: Improved Base Intelligence growth by 0.6
* Bristleback: Improved side angles on Bristleback (90->110)
* Bristleback: Returned the Bristleback passive Quill Spray release cap back (300->250)
* Broodmother: Changed spiderling's armor type from medium to normal and now take damage from first towers (50->100 %)
* Crystal Maiden: Lowered Brilliance Aura (0.75/1.5/2.25/3->0.5/1/1.5/2)
* Dark Seer: Improved Vacuum cast range (600->800)
* Dark Seer: Lowered Ion Shell cooldown (15->7 cd)
* Dark Seer: Vacuum no longer goes through magic immunity
* Dark Seer: Vacuum now drags the units in over 0.3 seconds rather than instantly
* Death Prophet: Witchcraft no longer gives movement speed bonus
* Geomancer: Changed Poof damage (60/80/100/120->50/80/110/140)
* Geomancer: Lowered Poof cooldown (20/18/16/14->16/14/12/10 cd)
* Invoker: Improved Alacrity duration (6->8)
* Keeper of the Light: Changed Mana Leak stun into a slow (2 seconds, 60 %)
* Keeper of the Light: You no longer lose control of your hero when knocked back with Blinding Light
* Lifestealer: Removed the initial stun effect from Open Wounds
* Lion: Voodoo duration reduced from 1/2/3/4 to 1.25/2/2.75/3.5 seconds
* Lone Druid: Added Battle Cry to all level of True Form and scaled the bonus damage/armor (20/2->20/2, 40/4, 60/6) and lowered duration (10->8 seconds)
* Lone Druid: Changed Spirit Bear's ability progression (Lv1->Adds Inventory, Lv2->Adds Return, Lv3->Adds Entangle, Lv4->Adds Demolish and Spell Damage Reduction)
* Lone Druid: Improved True Form's melee attack range (100->150)
* Lone Druid: Rabid now goes on both the Spirit Bear and Lone Druid when casted instead of requiring a target
* Lone Druid: Removed One from True Form
* Lone Druid: Spells now last the same duration on Spirit Bear as they do on heroes
* Lord of Avernus: Lowered Death Coil cooldown (7->6 seconds)
* Lord of Avernus: Gets the Mark of the Abyss buff on his first attack instead of on his second attack
* Luna: Increased Lunar Blessing aura range (300->900)
* Magnataur: Lowered Reverse Polarity cooldown (120->120/110/100 seconds)
* Magnataur: Improved attack animation time
* Magina: Undid recent buffs to base strength (21->16)
* Naga Siren: Reduced collision size (24->8)
* Naga Siren: Lowered Mirror Image cast time
* Naga Siren: Lowered Mirror Image cooldown (50->40 seconds) and manacost (85/105/130/150 to 70/80/90/100)
* Necrolyte: Rebalanced Heartstopper Aura from 0.5/0.75/1/1.25% to 0.4/0.6/0.8/1% and range from 700/800/900/1000 to 1000
* Necrolyte: Lowered Strength per level (2.0->1.5)
* Obsidian Destroyer: Lowered Astral Imprisonment cooldown (20->18/16/14/12 seconds)
* Pandaren Brewmaster: Improved Fire Panda's Immolation (10/10/30->15/30/45)
* Pugna: Life Drain max range improved by 50 and its cast range is now equal to its max range
* Rhasta: Voodoo duration reduced from 1/2/3/4 to 1.25/2/2.75/3.5 seconds
* Rogue Knight: Improved Great Cleave damage (10/20/30/40->20/30/40/50 %)
* Sacred Warrior: Removed the cap on Burning Spears
* Shadow Fiend: Improved Presence of the Dark Lord armor reduction (1/2/3/4->2/3/4/5)
* Shadow Priest: Lowered Shallow Grave cooldown (80/60/40/20->54/40/26/12 cd)
* Silencer: Lowered Last Word duration (1/2/3/4->0.75/1.5/2.25/3)
* Slardar: Slithereen Crush damage type is now Physical type
* Spectre: Restored some vision back to Spectral Dagger path
* Spirit Breaker: Improved AOE on Empowering Haste and added 2% more movement speed bonus
* Stone Giant: Craggy Exterior now gives armor bonus (3/4/5/6)
* Stone Giant: Craggy Exterior now triggers off of units with 300 range rather than just based on melee classification
* Templar Assassin: Changed Refraction duration/cooldown (20/23->17/17)
* Templar Assassin: Changed Psi Blades spill range (80/160/240/320->320) and attack range bonus (50/100/150/200->40/100/160/220)
* Templar Assassin: Refraction is now an instant cast ability
* Terrorblade: Now gets a movement speed bonus during Metamorphosis (+20)
* Tinker: Restricted Black King Bar from refreshing
* Troll Warlord: Rebalanced Blind. Miss from 15/24/33/42 -> 20/28/36/44% and Cooldown from 8 -> 15/12/9/6 seconds
* Twin Head Dragon: Rescaled Ice Path (0.5/1/1.5/2->0.8/1.2/1.6/2 seconds)
* Undying: Lowered Base Armor by 3 points (6->3)
* Undying: Tombstone no longer spawns zombies to attack fogged units
* Ursa Warrior: Rescaled Overpower from 100/200/300/400% IAS with 5 attack count to a constant 400% IAS with 3/4/5/6 attacks
* Vengeful Spirit: Improved Strength Per Level by 0.5
* Vengeful Spirit: Improved Command Aura range (450->900)
* Vengeful Spirit: Improved Wave of Terror a little and added some minor damage (25/50/75/100). Lowered AOE slightly (350->300)
* Vengeful Spirit: Now has normal Base Attack Time (1.77->1.7)
* Windrunner: Lowered Base Attack Time (1.6->1.5)
* Zeus: Arc Lightning becomes available for casting immediately after cooldown rather than wait for the Lightning to finish traveling. Cooldown increased from 2 to 2.5 seconds.


###########
## Items ##
###########

* Added a new basic item Ghost Scepter [details below]
* Added a new basic item Quelling Blade [details below]
* Added a new basic item Talisman of Evasion [details below]
* Added a new recipe item Poor Man's Shield [details below]
* Added a new recipe item Force Staff [details below]
* Added a new recipe item Khadgar's Pipe of Insight [details below]
* Added a new recipe item Magic Wand [details below]

* Aghanim's Scepter: New Recipe [details below]
* Manta Style: Reworked [details below]
* Diffusal Blade: Can be upgraded once. Original stats adjusted [details below]
* Maelstrom: Recipe and stats adjusted [details below]
* Linken Sphere: Rewrote parts of the following abilities to be compatible with Linken Sphere: Shackleshot, Brain Sap, Spirit Lance, Test of Faith, Malefice, Poison Touch, Shadow Word, Astral Imprisonment, Life Break, X Marks The Spot, Battle Hunger, Open Wounds, Electric Vortex, Paralyzing Casks, Multicast, Adaptive Strike Strength>Agility, Nether Swap, Rupture, Stifling Dagger, Sprout, Lightning Bolt, Lion's Impale, Nerubian Assassin's Impale, Ravage, Burrow Strike, Unstable Concoction, Mana Leak, Sven's Storm Bolt, Reaper's Scythe, Nether Strike, Gush.

* Assault Cuirass: Lowered recipe cost (2000->1500 gold)
* Assault Cuirass: Positive and negative armor auras now work on structures
* Blademail: Returns pure damage type
* Bloodstone: Lowered regeneration per charge (2->1.5) and passive regeneration (200->150 %)
* Cranium Basher: Uses Belt of Giant Strength along with a slight increase to stun duration (1.1->1.4 seconds). Total cost is unchanged.
* Divine Rapier: Improved damage (200->250 dmg)
* Eul's Scepter of Divinity: Can be used to target yourself
* Eye of Skadi: Lowered recipe cost (1250->750 gold)
* Gem of True Sight: Lowered item cost (750->700 gold)
* Headress of Rejuvination: Lowered recipe cost (225->200 gold)
* Linken Sphere: No longer interrupts your teleportation when it blocks a spell
* Lothar's Edge: Added 125 backstab damage
* Lothar's Edge: Lowered cooldown by 2 seconds (20->18 cd)
* Lothar's Edge: Requires Claymore instead of Mithril Hammer
* Magic Stick: Added a 25 second cooldown (it now has a buildup)
* Manta Style: Can now be disassembled
* Manta Style: Increased cooldown (40->50 cd)
* Mask of Madness: Lowered recipe cost (1050->1000 gold)
* Mithril Hammer: Lowered item cost (1610->1600 gold)
* Monkey King Bar: Now has an extra new passive ability True Strike that can be toggled on and off [details below]
* Phase Boots: Changed the duration/cooldown (5/10->6/12 seconds)
* Phase Boots: Lowered armor bonus (7->5 armor)
* Planeswalker's Cloak: Lowered item cost (650->400 gold)
* Radiance: Removed the 8% evasion and improved burn damage (35->40), AOE (550->650 AOE), and recipe cost (1525->1350 g)
* Refresher Orb: Mana regen is now the total sum of its components (150->200%)
* Ring of Regeneration: Lowered item cost (375->350 gold)
* Sange and Yasha: Removed the recipe requirements
* Satanic: Changed Unholy Rage active (+15% lifesteal and +30 damage for 20 seconds -> +150% lifesteal for 3.5 seconds)
* Satanic: Now retains the bonus damage from Helm of the Dominator
* Stout Shield: Changed damage block system [see details below]
* Stout Shield: Lowered item cost (300->250 gold)
* The Butterfly: Now requires Talisman of Evasion instead of a recipe
* Vanguard: Improved block chances (65->70%)
* Vanguard: Improved health regeneration (5->6 hp)

* Heroes that use scepter now have the information about the upgrades they would get on their ultimate tooltips.

* Aghanim's Scepter: Upgraded Chain Frost doesn't improve bounce count, only damage
* Aghanim's Scepter: Upgraded Eclipse cooldown no longer improves, only the Lucent Beam count gets upgraded
* Aghanim's Scepter: Upgraded Laguna Blade level 3 damage reduced by 100
* Aghanim's Scepter: Upgraded Life Drain cooldown removed and damage reduced (170/200/300->150/200/250)
* Aghanim's Scepter: Upgraded Mass Serpent Wards bonus count nerfed (12->10)
* Aghanim's Scepter: Upgraded Sonic Wave cooldown reduced from 120/100/75 to 110 (Still improves from original 135 cd and via damage)
* Aghanim's Scepter: Removed from Ogre Magi (Might return it later after the rework has time to settle in first)

* Added Bane Elemental to Aghanim's Scepter. Deals more damage
* Added Butcher to Aghanim's Scepter. Deals damage based on his strength and aborbs that to heal himself. Damage from a constant 75/125/175 per second to 75/125/175 + 0.75 x Strength per second
* Added Clockwerk Goblin to Aghanim's Scepter. Allows latching onto allies and reduces cooldown from 80/60/40 to 20 seconds
* Added Faceless Void to Aghanim's Scepter. Lasts 1 second longer and slightly less cooldown
* Added Holy Knight to Aghanim's Scepter. Dramatically reduces cooldown from 120 to 30
* Added Invoker to Aghanim's Scepter. Improves Cooldown and Manacost (30/25/12/5-> 16/8/4/2 cd, 20/50/80/110->0 manacost)
* Added Juggernaut to Aghanim's Scepter. Improves Slash Count and Cooldown (+2 slashes, -20 cd)
* Added Lord of Avernus to Aghanim's Scepter. Increased duration by 2 seconds
* Added Nightstalker to Aghanim's Scepter. Gives unobstructed vision at night
* Added Pandaren Brewmaster to Aghanim's Scepter. Improves the power of the Pandas and adds more duration
* Added Sacred Warrior to Aghanim's Scepter. Improves Damage and cooldown (50->65% damage, 45/30/15->24/16/8 Seconds)
* Added Sand King to Aghanim's Scepter. Adds an extra pulse and lowers cooldown (+1 Pulse, -20 cd)
* Added Shadow Priest to Aghanim's Scepter. Increased Weave duration by 6 seconds. Added 200 AOE
* Added Spiritbreaker to Aghanim's Scepter. Dramatically reduces cooldown from 75 to 20 seconds
* Added Techies to Aghanim's Scepter. Improves Damage and Cast Range (300/450/600->450/600/750 damage and 500->900 range cast range)
* Added Twin Head Dragon to Aghanim's Scepter. Improves spawn time and damage (75/125/175->125/175/225 dmg)
* Added Vengeful Spirit to Aghanim's Scepter. Improves Cooldown (45->10 cd)
* Added Windrunner to Aghanim's Scepter. Does not reduce damage from secondary item effects. Cooldown from 60 to 15.

* Summary of heroes that now make use of Scepter: Lord of Avernus, Bane Elemental, Holy Knight, Clockwerk Goblin, Shadow Priest, Sacred Warrior, Invoker, Juggernaut, Tormented Soul, Slayer, Demon Witch, Moon Rider, Necrolyte, Nightstalker, Pandaren Brewmaster, Butcher, Oblivion, Queen of Pain, Shadow Shaman, Crystal Maiden, Spiritbreaker, Sand King, Twin Head Dragon, Vengeful Spirit, Venomancer, Faceless Void, Windrunner, Witch Doctor, Lord of Olympia.


####################
## Misc Highlight ##
####################

* Reorganized heroes into taverns based on hero class. There are now 3 taverns per class, the "good" tavern has the heroes that are easier to recognize as "good", the evil tavern has the heroes that are easier to recognize as "evil" and the mix as the ones that are in between. In each tavern the heroes are organized inside of it by alphabet. The Taverns are colored according to the class. For example, the good Intelligence tavern is Blue with the color darkening as it goes to the evil side.

* Side shops are now organized independent from their item slot in their original stores. This also fixes hotkey conflict issues.
* Reworked the side shop item layouts. There are now two shops there, a Goblin Laboratory and a Goblin Merchant. New items have been added to these shops. Here is the complete listing of the items in there:
Goblin Laboratory: Scroll of Town Portal, Magic Stick, Sobi Mask, Stout Shield, Ring of Regeneration, Ring of Health, Cloak, Helm of Iron Will, Mask of Death
Goblin Merchant: Slippers of Agility, Boots of Elvenskin, Belt of Giant Strength, Robe of the Mage, Quelling Blade, Gloves of Haste, Blades of Attack, Quarterstaff, Talisman of Evasion, Kelen's Dagger, Ultimate Orb
* Reorganized all the recipe shops. The goals are both to make room for the recently added items and more importantly to organize them in a manner that makes guessing correctly where an item is an easy task for both existing and new players. I know none of us like to relearn item layouts, but this is a good thing to do for the long run.
- There are 6 recipe shops now in the following order:
Gateway Relics: Misc items that are primarily early game upgrades
Supportive Vestments: Various support style items that you get for your team
Arcane Sanctum: Castable or spell heavy themed items
Protectorate: Has mainly defensive/survival style items
Enchanted Artificats: Mostly orb effect items (with the exception of Yasha)
Ancient Weaponry: All other weapon items.

Note: I'm aware that Aegis is no longer needed in the shops, but I'm keeping it there until we need the space to help new users be aware of its existance through Roshan.


######################
## Modes & Commands ##
######################

* Added a new game mode -cd (-CaptainsDraft) [details below]
* Added a new game mode -rs (-randomside) to randomize which side your team starts in. This does not shuffle the players. It just places a team randomly as either Sentinel or Scourge.
* Added -random Intelligence/Strength/Agility. It gives you 100 less bonus gold than the 250 bonus gold the regular -random gives you.

* Added a new -tips system.If you enter the command, the game will give you 5 pointers (at various stages in the game) that are unique to each hero to help you get the basics down. These are not intended to imply guideliens on how to play a hero, but rather as simple tips if you are new with that hero. These are a work in progress.
* Added -water random
* -water now supports any color combinations using -water r g b format

* You can now change the terrain using -terrain snow on a per user basis. It is no longer a game mode. The "-terrain" or "-terrain default" command reverts the terrain to its normal state. Some of the other terrain modes you guys have emailed me about are still being worked on. I disabled them from this version because of some glitches they cause that haven't been fixed yet. I will work on them more in the future if you guys want them.

* Added -disablehelp to Force Staff
* Added a command to display bonus gold received from Goblins Greed (-gg)
* Added -aa (Arrow Accuracy) for Elune's Arrow hit percentages
* -disablehelp now prevents items from being picked up by non-owners from the fountain area
* -oi is turned on by default in observer games. Using -oi will disable it instead.
* Added a sub command to -om that disables neutral spawns
* Added a player only command "rollhero" or "-rh" to randomly display a heroname. This has no actual functional effect in the game, just a small easy command that some players wanted for their play groups.
* AFK detection no longer considers a player to be AFK during the drafting phases of some game modes

* Switch is disabled by default. Added a new temporary game mode -switchon (-so). Haven't developed a new replacement system for switch yet. There are a few ideas I experimented with but nothing final yet. Based on the feedback I've gotten, I think the best thing to do is to disable it by default and allow a mode for it until a more suitable usage of it can be implemented.
* Improved the text presentation of -switch a little bit so the text is less intrusive


############################
## Gameplay & Performance ##
############################

* Added a few new terrain paths. Here are the rough areas that a change has been done in:
- To the right of the Sentinel Secret Shop above the ramp
- Above the Sentinel Goblin Shop
- Between the forest and the top Scourge lane
- Right side of sent jungle
- To the right of the second top Sentinel tower
- Added a new tree to the Scourge jungle
- In the area between the pair of Scourge neutrals near the powerup

* Range rax no longer has extra regeneration
* Added a new regeneration armor mechanism for towers and rax.
- The "regen armor" is stripped away whenever there are nearby creeps (or corpses). It gets restored once 15 seconds elapse without a nearby unit.
- If a tower or rax takes damage without the regen armor, that life lost can never be naturally regenerated. If it does have the regen armor, then it will regenerate at a rate of 40hp/seconds and take only 25% damage from illusions.
- Flagged areas are 1) All places considered in or near base 2) second Top Tower 3) second Mid Tower 4) second Bot Tower.

* Increased the non-splitting portion of the xp/gold from 8/level xp & 40 gold to 12*level xp & 30+5*level
* The non-splitting xp/gold bonuses are now doubled for EM like the rest of the xp/bounty system is

* Changed the damage type of the first tower to be Siege like the rest of the towers. Adjusted the damage table to keep the damage creeps take in the laning phase unchanged.
* Tower does not regenerate from allied damage (when trying to deny)


#####################
## Cosmetic & Misc ##
#####################

* Added two new hero kill sounds for 4x and 5x kills
* Added hero and creep stats to the scoreboard title by default
* Deny visual effect is shown by default now. -cson/off toggles it on and off. -di functionalities (and some extras) are now enabled by default.
* The upgrade mechanism of courier has been changed. You no longer lose the hotkey bindings you have when it is upgraded to crow.
* Many passive icons have been replaced with proper passive borders (will do the remaining in the near future)
* Improved color/text presentation for runes
* Adaptive Strike now displays the stun duration as overhead
* Added a joke name to Dragon Knight
* Added a new ability on couriers "Return Home" that sends your courier back to base
* Added a new ability on couriers "Transfer Items" that transfers your items to your hero directly
* Added a new visual effect for Death Pulse
* Added a new visual effect for Last Word
* Added a new visual effect for Mana Void
* Added a warning message when an old unsafe version of Warcraft is detected
* Added a player only sound effect and a text message when your hero respawns
* Added allied-only text message when an ally bottles or picks up a rune
* Added Armor Aura to Neutral Creep Enraged Wildkin
* Added joke name to Axe
* Added text for observers to show what abilities heroes are leveling
* Added the "Allied hero has fallen" sounds
* Added the music that plays in single player when typing "TenthLevelTaurenChieftain" to "-music special"
* Adjusted neutral creep active abilities to all be on the bottom left most spot
* Blackhole now uses an AOE targetting interface
* Bottled Runes now show color coded icons
* Changed Bottle and Captured Rune Icons
* Changed Magic Stick Icon
* Reduced maximum AFK time from 10 to 5 minutes
* Changed Omnislash hotkey from N to E
* Changed the cosmetics on Razor's attack
* Improved the Cooldown animation so it is much easier to tell when a long cooldown spell is available
* Lothars windwalk icon is now the same as the item
* Lycan's attack while in Wolf Form now properly plays an attack sound
* Normal mode can now pick from their team's heroes plus neutral heroes
* Removed Furion teleportation restriction into enemy base (no need because of the new regen system)
* Rot no longer triggers Last Word
* Rune of Regeneration now expires once it you reach max hp and mp
* Silencer Intelligence stealing is now displayed as green for the +1 and red for the -1
* Splitshot no longer automatically turns off when you get disabled
* Stout Shield has a new icon now. Poor Man's Shield uses stout's old icon.
* Terrain snow now morphs regular trees into special snow trees.
* Updated Illusion Rune tooltip
* Updated Morph's tooltip to reflect the recent attributes bonus added to it
* You no longer lose vision if an ally or yourself that is targeted with Astral Prison
* Improved icon for Soul Steal (172705)
* Added a new icon for Sunder (172705)
* Added a new icon for Tombstone (263561)
* Added a new icon for Lycan's Feral Heart (180452)
* Changed the icon for Ring of Protection
* Decreased model size of Spirit Bear and True Form slightly
* Added a new visual effect to God's Strength
* Enigma returns to the Scourge alliance
* Linken Sphere now plays a sound when the cooldown is ready and its active on you



##########
## Bugs ##
##########

* Diffusal Blade automatically fixes itself to burn properly on images when it reaches 0 charges (you used to have to drop and pick it up)
* Fixed a bug with manavoid damage (it dealt less damage than it should at higher levels)
* Fixed a rare bug with Open Wounds allied lifesteal
* Fixed a bug with Open Wounds and Infest
* Fixed a Moonlight Shadow not working on allied magic immune units
* Fixed a rare suicide bug with Terrorblade
* Fixed a recently introduced bug with Ursa's Enrage not properly triggering fury swipes
* Fixed -hhn to not get reset when a new hero enters the map
* Fixed some bugs with Last Word when Silencer was dead
* Fixed Illusions created from Bottle not showing bottle in inventory
* Fixed Meat Hook not interrupting channeling if the target is fogged
* Fixed Open Wounds heal not working properly with some custom spells
* Fixed Replicate not removing the image when it errors due to backdooring
* Fixed some minor potential bugs with Ion Shell
* Fixed some -switch issues when combined with -ah
* Fixed some very minor inconsistencies between Sentinel and Scourge buildings
* Fixed spells like Laser and Brainsap to work with Decrepify
* Fixed spells like Zeus's Wrath of God from reseting the AFK counter
* Fixed the attachment effects on Invoker, Lina, Lich and Chaos Knight from disappearing and reapearing 1 second later after attack actions.
* Fixed the creep upgrade timer to be in sync with the recent game start time for modes
* Fixed Tiny's Illusions appearing small


#############
# Languages #
#############

The game is now available in 9 languages (5 new ones). English, Russian, Traditional Chinese, Simplified Chinese, Korean, French, Czech, German, and Brazilian Portuguese.


###########
# Details #
###########

Captains Draft:
===============
24 Heroes are randomly allocated in a circle (like RD). The 24 consist of 8 random Intelligence/Agility/Strength heroes, sorted in that order along the circle.

Each team has a total time bank of 2.5 minutes. Blue/Pink draft the heroes for their entire team.

Blue and Pink start off by alternating 1/1/1/1 ban picks.
It then goes into a 1/2/2/2/2/1 hero draft.

Once a hero picks/bans a hero, it immediately switches to the other player to act.
Your timer is shown in read when it is your turn to act.

I am considering implementing a new order for the bans for this mode in the future. The bans would not all happen before the pick process, it would be in between picks. I decided to keep it the traditional way for now and get some feedback on alternatives.


Quelling Blade:
================
+36% bonus damage to non-hero units (12% for ranged heroes)
Tree Chop
- Kills a Tree
- 40 Cooldown
Cost: 250
Has no sell price
Available at the Goblin Merchant

Can only carry one


Talisman of Evasion:
====================
+25% Evasion
Cost: 1800


Stout:
======
250 Gold
+60% to block 20 (10 for ranged)

Note: It has the same statistical value as before for melee.


Poor Man's Shield:
==================
(250) Stout Shield
(300) 2x Slippers of Agility

+60% to block 20 non-hero damage (10 for ranged)
+100% to block 20 hero damage (10 for ranged)
+6 Agility


Force Staff:
============
(900) Quarterstaff
(1000) Staff of Wizardry
(300) Recipe
Total: 2200

+10 Intelligence
+10 Damage
+10 Attack Speed
Force (active)
Cooldown: 30
Manacost: 100
Castrange: 800
Mechanic: Pushes a unit (enemy, allied or self) 500 units in the direction that unit is facing.

This does not interrupt channeling spells


Khadgar's Pipe of Insight:
==========================
(2050) Hood of Defiance
(909) Natherzim Buckler
(800) Recipe
Total:3759

A powerful artifact of mysterious origin, this pipe gives the bearer the insight to summon fields of null energy which envelop nearby allies, protecting them from 400 spell damage. Buff lasts 8 seconds.

+30% Magic Resistance
+8 HP Regeneration
+5 Armor
Barrier (Active)
Cooldown: 60
Manacost: 100
AOE: 700
Mechanic: Provides a 400 damage magic damage shield on nearby allied units. Affects Heroes and non-player creeps. If a unit already has this buff when another barrier is casted, it will override the buff with the new one instead of stacking additively. Buff lasts 8 seconds

Note: The 400 damage is before any magic reductions, not after. So a 300 damage spell removes 300 life from the shield, and not the 225 basic spell resistance. It is taken off the shield before it hits you, thus before any magic resistance is taken into effect.


Ghost Scepter:
==============
1500 Gold
Ghost Form (Active)
+7 All Attributes

Ghost Form: You change form for 4 seconds, taking 44% bonus damage from spells but being immune to physical attacks.
Duration: 4
Cooldown: 25


Monkey King Bar's True Strike:
==============================
Makes your attacks never miss.

True Strike Does not stack properly with orb or chance abilities like Frost Arrows, Headshot, etc.

True Strike can be toggled on and off.

Note: MKB still has proc effect



Magic Wand:
===========
(159) 3x Ironwood Branch
(200) Magic Stick
(125) Recipe
Total: 474

+3 All Stats
Energy Charge (15 Charges)



Aghanim's Scepter:
==================
(2000) 2 of any of Blade of Alacrity, Ogre Axe or Staff of Wizardry
(1200) Point Booster
(1200) Recipe
Total: 4400

+10 All Attributes
+200 HP
+150 MP
Improves Ultimates (see list of ultimates in log or on the ultimate tooltips for the heroes it improves)



Diffusal Blade:
===============
(2000) 2x Blades of Alacrity
(450) Robe of the Magi
(850) Diffusal Blade Recipe
Total: 3300

22 Agility
6 Intelligence
Feedback (20 mana)
Purge 8 charges


Diffusal Blade Level 2:
=========================
(3300) Diffusal Blade
(850) Diffusal Blade Recipe
Total: 4150

26 Agility
10 Intelligence
Feedback (36 mana)
Purge 8 charges (upgrading to level 2 restocks your charges back to 8)

Note: You cannot restock charges by buying the recipe again. It only upgrades once.



Old Maelstrom:
==============
1400 Claymore
1400 Recipe
450 Boots of Elvenskin
Total: 3250

+25 Damage
+6 Agility
Chain Lightning


Maelstrom:
==========
1600 Mithril Hammer
900 Recipe
500 Gloves of Haste
Total: 3000

+24 Damage
+15 Attack Speed
Chain Lightning



Manta Style:
=============
2250 Yasha
2100 Ultimate Orb
500 Recipe

Gives:
+26 Agility
+10 Strength
+10 Intelligence
+15 Attack Speed
+10% Movement Speed
+Mirror Image (same as old one)
Images deal 33% (previously 40%)
Images take 350% (previously 300%)

Shrapnel:
==========
Fires a ball full of shrapnel into the air. which promptly explodes, showering the target area. Enemy units that walk in this area get damaged and slowed. Deals 30% damage to buildings. Shrapnel lasts for 10 seconds.

AOE: 450
Slow: 15/20/25/30
Slow Duration: 2
DPS: 10/20/30/40

Cast Range: 900
Cooldown: 15
Manacost: 120


Crystal Nova:
==============
AOE Damage: 80/130/180/230
AOE: 400
Slow Duration: 5
Attack Speed Reduction: 20%
Movement Speed Reduction: 30%

Cast Range: 700
Cooldown: 15
Manacost: 100/120/140/160


Adaptive Strike:
================
It now always stuns and damages.
The amount of the damage and stun varies depending on how much of each attribute you have relative to the other one.

If you have 50% more agility than strength, it deals the maximum of the damage and the minimum of the stun
If you have 50% more strength than agility, it deals the maximum of the stun and the minimum of the damage

Everything in between the two is a smooth transition from one to the other

Damage(lvl1): Min: 0.25x Agility Max: 0.75xAgi
Damage(lvl2): Min: 0.25x Agility Max: 1.5xAgi
Damage(lvl3): Min: 0.25x Agility Max: 2.25xAgi
Damage(lvl4): Min: 0.25x Agility Max: 3.0xAgi

Stun(lvl1): Min: 0.25 Max: 0.75
Stun(lvl2): Min: 0.25 Max: 1.5
Stun(lvl3): Min: 0.25 Max: 2.25
Stun(lvl4): Min: 0.25 Max: 3.0

Min Knockback distance is 100, Max is 300



Storm Bolt:
============
Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units.


Damage: 100/175/250/325
Stun Duration: 2
AOE: 250
CD: 14
Manacost: 140
Cast Range: 600

Warcry:
=======

With the righteous anger of one wielding justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain movespeed and increased armor.

Movement Speed: 12%
Armor: 3/6/9/12
AOE: 350
Duration: 6
Cooldown: 36/30/24/18



Battle Trance:
===============
Jah'rakal unconsciously uses dormant magic to awaken the savagery of every warrior on the battlefield. Greatly increases attack speed for a short duration, and lasts an additional 4 seconds on Jah'rakal.

Attack Speed Bonus: 60/80/100
Duration: 4 seconds
Cooldown: 20
Manacost: 75

Note: This is a global spell.




Liquid Fire:
============
Straight from the belly of the beast, Jakiro slowly harnesses Liquid Fire when he attacks to burn his victims (175 AOE), and slow their attacks.

Damage Per Second: 10/15/20/25
Attack Speed Reduction: 20/30/40/50
AOE: 175
Duration: 5 seconds
Cooldown: 20/15/10/5

Note: Works on buildings




Fiery Soul:
=============
Passive
Whenever she casts a spell, she will gain temporary movement and attack speed bonus.

Duration: 5 seconds
Attack Speed Bonus: 20/30/40/50%
Movement Speed Bonus: 2/3/4/5%
Stacks with itself


Phantom Strike:
===============
Teleports to a unit and attacks it. Gains 100% attack speed for 3 seconds while attacking that same target. Maximum of 4 attacks.

Cooldown: 30/20/10/5
Manacost: 50



Old Multicast:
==============
lvl 1 - 20% for 2. [Scepter: 30% for 3]
lvl 2 - 20% for 3. [Scepter: 30% for 4]
lvl 3 - 20% for 4. [Scepter: 30% for 5]


New Multicast:
==============
lvl 1 - 30% for 2.
lvl 2 - 45% for 2 or 22.5% for 3
lvl 3 - 60% for 2 or 30% for 3 or 15% for 4.

No scepter upgrades

Example: Level 2 has 50% chance for at least 2x and a 25% for 3.

This displays overhead showing which multiplier of multicast was achieved.


Eyes In The Forest:
===================
Creates an enchanted tree at a target point, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level.

Cast Range: 100
Cooldown: 300/225/150/75
Manacost: 100/75/50/25

Note: Creates a regular tree if cast on the Sentinel side and a dead tree if cast on the Scourge side. The trees are slightly brighter when they are enchanted.


Nethertoxin:
=============
Passive. Adds bonus damage to your attacks based on how low the target enemy is.

Level 1: 80-100=>2 60-80=>4 40-60=>8 20-40=>16 0-20=>32
Level 2: 80-100=>4 60-80=>8 40-60=>16 20-40=>32 0-20=>64
Level 3: 80-100=>6 60-80=>12 40-60=>24 20-40=>48 0-20=>96
Level 4: 80-100=>8 60-80=>16 40-60=>32 20-40=>64 0-20=>128

The equation is rather simple, it starts off with 2/4/6/8 bonus damage, and doubles each 20% missing hp.

For example, if this is level 3 and the target has 30% health, then you have 48 bonus attack damage.
If this is level 4 and the target has 15% health, then you have 128 bonus attack damage.

Gives half the bonus against creeps and buildings.



Mystic Snake:
=============
A mystic snake made of energy jumps from target to target dealing damage and stealing some energy. After it reaches its last target, it jumps back to Medusa to replenish her mana. The snake deals more damage and steals more mana per jump.

Jumps: 3/4/5/6
Damage: 60/100/140/180 + 20% each successful damage jump
Mana: 20/30/40/50 + 20% each successful mana drain jump

Example:
Target A: Unit with mana
Target B: Unit with no mana
Target C: Unit with mana
Target D: Unit with no mana
Target E: Unit with mana

At level 4:
Target A takes 180 damage and loses 50 mana
Target B takes 216 damage and loses 0 mana
Target C takes 252 damage and loses 60 mana
Target D takes 288 damage and loses 0 mana
Target E takes 324 damage and loses 70 mana

In this example, at level 4 cast spell, with a ranged creep and 2 heros both getting hit by it, you regenerate 50+60+70=180 mana

Manacost: 140/150/160/170
Cooldown: 12
Jump AOE: 475
Cast Range: 700





Stone Gaze:
===========
Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties.

Gaze Duration: 5
AOE: 800
Speed Factor: 2/3/5
Damage to summoned units: 600/800/1000
Cooldown: 70
Manacost: 100/50/0

Doesn't affect units that are not able to see Medusa directly (if medusa is fogged or invisible, then enemy can't see her).

Direct line of sight is required.



#########
# Razor #
#########

Strength: 17 +1.9
Agility: 22 +2.5
Intelligence: 19 + 2.2

Attack Range: 475
Movement Speed: 295



Plasma Field:
-------------
Razor releases a wave energetic plasma which grows in power as it extends outwards. Deals damage to units both on expansion and on contraction. The further the plasma is from razor the more energy it has.

Minimum Charge Damage: 40/60/80/100
Max Charge Damage:70/105/140/175
Speed: 800
AOE: 600

Cooldown: 16
Manacost: 125

Note: This can hit a unit once going out and once coming back in. Charge increases to max going outwards, then decreases to min coming inwards. This is a full circle AOE effect, a radius of small electrical effects travel outwards. It spawns from where you are and moves out with you.


Unstable Current:
----------------
Passive. Increases the movement speed and reflects a static charge whenever targeted, dealing damage and purging the unit briefly.

Movement Bonus: 3/6/9/12%
Damage: 40/60/80/100
Purge Duration: 0.3/0.6/0.9/1.2

Note: Does not trigger on attack orbs like Poison Attack or Frost Arrows


Static Link:
------------
Taps into the energy of a target hero, creating a charged link between Razor and his foe. As long as this link is maintained, Razor will continue to steal damage from the target and adds it to his own.

Attack damage stolen per second: 5/10/15/20
Max link time: 10
Stolen duration: 13 seconds from link break.

Cast Range: 600
Break Range: 700

Manacost: 20/30/40/50
Cooldown: 45/40/35/30


Note: If you target a point on the ground, it will move in that path and lock onto the first hero it reaches. You have vision over the link itself.



Eye of the Storm:
------------------
The Lightning Revenant calls upon a powerful storm of crackling energy, which strikes weakened enemies with deadly bolts of lightning. The storm is charged with Razor's malevolent will, and will seek out only the most injured targets for its armor shattering blasts.

Damage: 37.5/50/62.5
Interval: 0.85/0.75/0.6
AOE: 500
Armor reduction per hit: 1 (stacks)

Duration: 20/25/30
Manacost: 100
Cooldown: 80/70/60

Damage dealt is physical. Only targets units in your vision.
This storm stops if Razor dies. Targets the lowest HP unit in the area.




############
# Batrider #
############

Strength: 23 + 2.5
Agility: 15 + 1.5
Intelligence: 24 + 2.5

Attack Range: 375
Movement Speed: 290

Cast Point 0.3
Attack Point 0.5
Hero Class: Intelligence


Sticky Napalm:
==============
Targets an area and drenches it in oil. Slows the movement speed and turn rate of units in that area. Extra casts of this on the same targets stacks.

Any fire damage from batrider will ignite the napalm, dealing damage for each stack.

Fire damage is any regular batrider attack, flamebreak or firefly

AOE: 375
Damage: 10/15/20/25
Slow: 3/5/7/9%
Turn rate reduction: 30%

Lasts 7 seconds (refreshes on hit)
Stack max: 10

Cast Range: 700
Manacost: 15
Cooldown: 3



Flamebreak:
==========
Hurls a highly explosive cocktail of dangerous chemicals at the target position. Upon impacting with an enemy the missile explodes, dealing damage and knocking all nearby foes away from the impact. Any unit who has been Napalmed will take additional damage from the blast.

Knocks back all units in the explosion area proportionally to how far they were from the center

Damage: 75/150/225/300
Max knockback: 400
Explosion AOE: 375
Detection AOE: 100
Damage: 75/150/225/300
Travel Distance: 1600

Manacost: 80/100/120/140
Cooldown: 11



Firefly:
===========
Flies high leaving a burning trail behind. Enemies who dare follow will get burned by the fiery napalm. Nothing can take the skies from him.

Trees in your path are killed by the fire.
Gives you flying pathing

Damage: 20/40/60/80 per second
AOE: 200
Spell Duration: 15
Pathing: Flying

CD: 40
Manacost: 100


Flaming Lasso:
===============
Snags a target with a constricting lasso, allowing the Batrider to drag them behind him as he moves.

Does not drag units over cliffs or impassable terrain.

If you TP or blink away or get ported away, the lasso breaks.


Cast Range: 175
Bind Range: 300
Manacost: 150
Cooldown: 130/90/50
Duration: 3/3.5/4



####################
# Tauren Chieftain #
####################

Strength: 24 + 2.7
Agility: 14 + 1.5
Intelligence: 23 + 1.6

Attack Range: 150
Movement Speed: 300

Cast Point 0.4
Attack Point 0.35
Hero Class: Strength


Since ancient times it has been prophesized by the Tauren elders that a Chieftain will come, strong as the mightiest warriors and wise as the eldest shamans. After many years of wandering the sacred lands, seeking wisdom from his forefathers, Cairne Bloodhoof has proven himself as the long awaited hero. Cairne carries with him the spirit of his mightiest ancestor, and now the ground shakes with the combined strength of the Chieftain and his guardian spirit. No physical nor magical barrier can reduce the power of his enchanted halberd, the weapon used by his guardian in ancient times. Such is the power of this axe that it can split the very earth itself. Seeking revenge for the ravaging of his homeland, Cairne will soon bring his wrath upon the Scourge.


Echo Stomp:
============
Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconcious. The spirit and Tauren Chieftain both deal 80 damage in the area, the Spirit dealing magical damage and the physical form dealing physical damage. Unconscious enemies will wake if they get hit. If the spirit is seperated from you, it will still perform its part of the spell.

If you damage a knocked out unit, it no longer becomes knocked out/immobile.

There is a spirit version of you doing the stomp animation with you at the same time (you can see it as well). You deal physical damage and it deals magical damage.

Physical Damage: 80
Magical Damage: 80
Channel Time: 1.4 seconds
AOE: 500
Knockout duration: 2/3/4/5 seconds
Manacost: 100/115/130/145
Cooldown: 15

Only player based damage can wake heroes. Damage dealt during a brief period after the stomp will not awaken heroes (0.65)


Ancestral Spirit:
=================
The Tauren Chieftain sends forth his guardian ancestor to bring ruin upon his foes. While seperate from the Chieftain, the spirit will mimic his movement and damage any unit it passes through. When it rejoins the Chieftain, it grants him bonus damage and movement speed for each enemy it has struck.


Magical Damage: 120/160/200/240
AOE: 275

Damage per creep: 3/6/9/12
movement speed per creep: 1%
Danage per hero: 10/20/30/40
movement speed per hero: 5%

Cooldown: 19
Manacost: 110
Max Charge Time: 8

If the spirit has not rejoined with you before that period, it will charge towards you to move back into you and enchant you.

Enchanted Time: 9 (The duration you have the buffs after the joining of the ancestral spirit)



Natural Order:
==============
Passive.

The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to its most basic level. Removes base Magic and Physical resistance.

AOE: 250
Percentage nullification: 25%/50%/75%/100%

Note: This exists on the spirit as well.


Ultimate - Earth Splitter:
==========================
Using his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged [JaMu] under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take damage based on their maximum life and have their speed slowed for a short time. Implodes after 3 seconds. Deals 35% of a unit's maximum HP.

Cast Range: 1600
Travel speed: 600 ms
Delay after maturity: 0.5 seconds
AOE: 350
Damage: 35% of each unit's maximum HP (half magical, half physical)
Slow Amount: 30/40/50%
Slow Duration: 3/4/5

Cooldown: 90/75/60
Manacost: 175

Example: You target a point, from where you are towards 1200 in the angle you click on, the split starts growing.
The split grows at 600 ms, so it takes 2 seconds to reach the end.
After it reaches the end, it plays an animation preparing for the implosion for 0.5 seconds and then it pulls everyone in and does the dmg/maim.


###########
## Notes ##
###########

Thanks to everyone that helped test this version and to all the players that have sent their feedback and requests in. There are many changes in this patch, some depend on the other one, so you'll need to play it a bit to get a good idea for how things play out in practice. That being said, don't hesitate to give me your first impressions and your overall feelings towards the update. There will probably be a 6.60b or a 6.61 to follow this one, so let me know any mistakes you find or any suggestions for stuff to change.

link :
Dota-Allstars 6.60 Official Map

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Saturday, June 20, 2009

Dream-RO V.2.0

| Saturday, June 20, 2009 | 1 comments
Halo Dreamerz Mania ...

Kini Kalian Dapat Download Dream-RO V.2.0

Local Server ... dan ID + ITEM yang sudah diconfirm dapat dimainkan sekarang juga.

Rates Normal 5000-5000-Custom ...

Event Rates > 10000-10000-Custom ...

Event Rates Hanya Seminggu ...


Dream-RO V.2.0

Local Server

No Lag!

No Player Gold or Player Love ... Fair GM!

No RoolBack!

No Close!


Semua exp npc features sama seperti Dream-RO Inter Server ...

Perubahan Dream-RO V.2 dari Dream-RO

Connection Local Server ... sedangkan Dream-RO lama International Connection ...

Up To 4000 Player Online dijamin No LAG!

99/70 masih tetap unggulan ...

Dapatkan Cash Point Dari Event2 ...

Mvp Card dan Mini Boss ... Tidak di drop/Rate sangat2 kecil 0,0000000000001 hhahaha ... !!! mainlah dengan skill bkn dengan card dewa ...

Rencananya Dream-RO mau buat server baru max lv 200 ... max stat 200 ... jd nanti dream-ro ada 2 server ... insya allah jadi ... coming soon!


semua berita event atau dll ...

silahkan kunjungi Forum Dream-RO

link :
Dream-RO V.2.0
Register
Portal Site
Forum

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Friday, June 19, 2009

RF Reactor

| Friday, June 19, 2009 | 2 comments
• Exp - x30.
• PT - xGM.
• Force, Skills - xGM.
• Drop - x10.

• Free PvP Final Update server. Many addons. No playing GMs.
• 50/60 int weapon, armor.
• New Mobs.
• Blue Mau/Siege Kit/Level 55 Isis.
• New Armors weapons, items.
• CashShop in ALL start locations.
• Relic Weapons.
• Hero/Elven Weapons.
• No +6 donations and NO CORUPTION.


link :
Download And Registrasi
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Thursday, June 18, 2009

One Hit K.O, Devil Mode, Doble GP, Doble Gold, All In One Cheat

| Thursday, June 18, 2009 | 0 comments
Definisi
Jalankan iXFS lalu buka Graphic.xfs yang terletak di direktori gunbound anda
Lalu drag file characterdata.dat yang telah di download ke dalam iXFS tersebut, akan ada warning overwrite pilih yes
setelah itu tekan Finalize Archive,
setelah anda menekan Finalize Archive maka proses akan berlangsung nanti akan ada warning yang intinya berbunyi character.dat minta di encrypt lalu pilih No.
selesei dan close iXfs anda.

Gunakan mobil LIGHTING untuk menjalankan ini. dan anda harus menjadi MASTER.

Lihat gambar di bawah berapa gp dan gold yang didapat oleh batosain3 bandingkan dengan teman satu teamnya.




link :
One Hit K.O, Devil Mode, Doble GP, Doble Gold, All In One Cheat

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Wednesday, June 17, 2009

Black Rose PW

| Wednesday, June 17, 2009 | 5 comments
Black Rose PW

Exp rates: x3000
Drop rates: x2000
Money rates: x4000
SP rates: x2500


Starting level: 102
Starting cultivation: Nirvana
Starting reputation: 200000
Starting skillpoints: 2000000
Starting chi: 2 drops and one bar
Starting cubiGold: 1000000


nih PW bru buka
1x bunuh momon lvl 102.....
Barang IM nya lengkap

Klik Di Sini Untuk Registrasi

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Tuesday, June 16, 2009

RF Chaotic High Rate Server [BR]

| Tuesday, June 16, 2009 | 1 comments
RF Chaotic
High Rate Server

Favor Box , Igno Box , Random 55 weapon box di jual di npc flem....
gak usa farming... cukup farming sekali se-umur hidup... sisanya tinggal buka box trus jual lagi biggrin.gif
1xclick 100jt++
No Lag sama kek perfect war


NB: -Patch masi 2.1.6 (SOH / Equilibrium)
-No Bank
-Jade donate doank
-Senjata PVP 54 dapet dari caliana archer
-Armor relic dpt dari TC4 di cartella
-Rare Ore di ganti dengan Empty Large Box
-kalo buka
Small Box = 99 large igno box
Medium Box = 99 Random 55 weapon box
Large Box = 99 large favor box
-Cari duid gampang, caranya beli medium box 1(5jt) biji, buka deh... dpt 99 random 55
weapon box.... nah Random 55 weapon box di jual = 100jt++/box
-Mau tau info lanjut??? silahkan di coba sendiri para teman-teman

link :
Patch
Register(pilih yang tulisannya Cadastro)
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Monday, June 15, 2009

Perfect World Fake

| Monday, June 15, 2009 | 3 comments
Neh buat yang pencinta Perfect World Fake..

langsung aje ye..

Serper lokasi : Malaysia dan Singapore ( ada Isp dr sono Jadi bisa Lokal )

High EXP 1000x <> Gold-Drop 100x <> Item Drop 1000x] [Middle Rates 500x] <> Custom Client (v3.8.5) + Autopatcher. Weekly Events + Auto Cubi Refiller + Cubi in AH ! ->Full Client + Patch -> No Lags !!

dan parahnya yang test serper

The Sakray (Test-Server) has some limitations and is NOT save to play ! The Sakray Server is not at a Datacenter, it can only handle 450 ~ 500 Players laagfree, there is a disconnect every 24h for few Minutes and the Server is not ever online ! Sometimes there will be a Wipe too !

The Sakray Server has to following Rates and features :

- EXP 10.000x
- Gold 10.000x
- SP 1000x
- 3rd Hell Fairy for all new Characters
- 200.000 Reputation for all new Characters
- 200.000.000 Gold for all new Characters
- LVL 103 for all new Characters (after killing a Mob)
- All instances are Open
- No GM Support or Bug Fixing !
- Free Cubi-Gold (use this guide : [Guide] How to get Cubi-Gold at the Sakray Server )

The Test-Server is NOT stable !


Nah... Pas regis tinggal milih mo serper yg mana tapi saran gw yg midle aja banyak yg maen.....

Gitu Aje ye..


Met maennn

link :
Client
PatcRegisterh

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Sunday, June 14, 2009

Auto Patch Killer

| Sunday, June 14, 2009 | 3 comments
- DL file d atas
- instal lgsng ke Folder Crazykart

Ini Untuk ap??

- Ini buat mempercepat login n menghentikan proses autopatch.
- Sekalian bila qmu ganti sound atw pun data" di crazykart mka tdk akan d patch ulank lg..
- So..,gk sa bolak balik tiap kali mw maen gnti sound atw data mlu..tgl 1x ganti sound n slama na da lengket..




Features
- Anti cocod + Anti cacad..woekwokeowkeokwe

Enjoy..
credit : BerTz

link :
Auto Patch Killer
pass :
BerTz
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Saturday, June 13, 2009

Roulette Come To Indonesia

| Saturday, June 13, 2009 | 8 comments
Roulette come 2 Indonesia..

- Buka CK login seperti biasa
- Tnggu sampe loading na complete
- Instal file yg d DL 2 folder CK
- Kilk MASUK pada form login CK
- And nice..selamat bermain roulette..

NB : Roulette memakai Gold secara real not cliendside..

Bagi yg mw kembangin cit nya silahkan..

credit : YoNzR

link :
Roulette Indonesia
pass :
YoNzR
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Friday, June 12, 2009

Cara Cheat Patch Elven

| Friday, June 12, 2009 | 5 comments
ini Cara Cheat yg gw pake Biasa tanpa NP !!
Ga pake kill"an ga pake lama pasti masuk !!

Step :
1. Buka RF Elven (warna Merah)
2. Klik Ok
3. Copy ***.scn dari tgl 23 02 2009
4. Copet ***.nt & ***.cgf tgl 04 02 2009 ( Kya Biasa / Ilmu Romedal.. ^__^ )
5. Masuk Map RF
6. Buka RF Engine 2.0.0 ( kalo gw itu..Kalo yg lain nda tau deh.. )

Happy Cheat...



1 lagi bagi yg ingin aspd tanpa hot swap only 4 ACC !!
kalo emank anda" bisa memasukin BLue Siege Thrower Silakan masukin ke booster & tameng...
Booster = 08 n tinggal di klik kanan...
Tameng = 07 Pakai Senjata Loncer Pura" Jual Ke NPC , Lalu Klik Kanan Blue Siege nya biar masuk Ke tempat tameng...
Trus di esc atau menjauh dari NPC untuk tidak menjual senjata anda...

1 lagi untuk cheat ketidakmungkinan menjadi kemungkinan..
Biasa kalo mau ubah jadi kemungkinan itu hal yg biasa ( tinggal cari 7 ke bawah baris ke 1... )
sekarang udah ga ada di situ karena di pindahkan ke baris ke 9/10 00 jadiin 01 tetap di 7 ke bawah...
dan ga cuma segampang itu..
sekarang barang itu di lock dan harus di cari kode nya lagi untuk bisa trans barang yg ketidakmungkinan menjadi kemungkinan..
jadi mohon kita bahas bareng" yg ini...^__^

Moga" Berguna...

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Bot ROSE

| | 1 comments
nih bot buat rose.
tapi saia ga tau ni bot bisa di pake di rose indo and ni bot udah lama banget.
coba aja dulu.
siapa tau bisa.
saia ga tau buka nya pake apa.
kayaknya pake vb 6.




link :
Bot ROSE

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Thursday, June 11, 2009

HotDance

| Thursday, June 11, 2009 | 0 comments
Tutorial:
dancer01 id ....
111 password ...
password optinal 123123 ..

Shortcuts:

-Window: Canh Perfect Pro 95% (instead of normal hours click -> [Space] is

Click Window -> increase to 95% perfect)

[Window] is between the male `[Ctrl] and [Alt]

-F3: Enable Auto Ctrl

-F4: Disable 'Auto Ctrl

-F5: Enable Auto F1

-F6: Turn off 'Auto F1

-F7: enabling Auto Space


-F8: Turn off Auto Space

... +: Increase Auto Space coordinates

... -: Discount Auto Space coordinates

-Tab: Sometimes Auto Show (Couple)

-CapsLock: Auto BeatUp

-F10: Perfect Hack

-F11: Auto Cherco - Dinamic - FreeSyle - Crazy

-F12: Off -> Auto Arrows, double jump auto, auto beatUp
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Tuesday, June 9, 2009

TROs3

| Tuesday, June 9, 2009 | 0 comments
Bagi yang pengen pakek ce 5.4 ato wpe tapi di close mulu ni gw kasi programnya bypass.

Cara pakek:
1.Jalanin rose
2.Jalanin TR0s3.exe click start
3.Jalanin ce 5.4 ato wpe terserah lu

link :
TROs3



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Monday, June 8, 2009

Makro ROSE Online

| Monday, June 8, 2009 | 0 comments
In order to use the script below or create your own you will first need to download and install the AutoHotKey program(it's 100% free). I'm not going to post a link, juts google it and it will be the first result. You can create your script in Windows Notepad and save the file with an ".AHK" extention; example: "cleric.ahk".

#SingleInstance, Force
#Persistent
#NoEnv

^1::WinGet, active_id, PID, A

+F2::ControlSend, , {F1}, ahk_pid %active_id%

+WheelUp::ControlSend, , {F3}, ahk_pid %active_id%

WheelUp::ControlSend, , {F4}, ahk_pid %active_id%

WheelDown::ControlSend, , {F2}, ahk_pid %active_id%

+WheelDown::
{
ControlSend, , {F5}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F6}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F7}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F8}, ahk_pid %active_id%
Return
}

PgDn::
{
ControlSend, , {F12}, ahk_pid %active_id%
Sleep 1000
ControlSend, , {F8}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F7}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F6}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F5}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F4}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F3}, ahk_pid %active_id%
Sleep 1000
ControlSend, , {F9}, ahk_pid %active_id%
Return
}



#SingleInstance, Force
#Persistent
#NoEnv


Place these first 3 lines at the start of your script. Don't worry about what they mean, they are just instructions to AHK on how the script should be run. For example, the first line tells AHK to only allow you to run one copy of this script at a time.

^1::WinGet, active_id, PID, A

THIS IS THE MOST IMPORTANT PART OF THE SCRIPT. READ THIS OR FAIL.

This line creates a macro for CTRL-1 that will tell AHK to store the current window's process ID in the variable active_id.

Basically what this means is by selecting your Cleric's ROSE online client window and hitting CTRL-1 it will tell AHK that this client is the cleric so it knows witch window to send the keystrokes to for all your other macros.

So when your script is finished, the startup process will look like this.

1) Start both ROSE clients and log in both characters.
2) Start your AHK script.
3) Switch to your Cleric's client and hit CTRL-1

Now AHK knows what window is the cleric and you're ready to go. You only need to do this once per session.

+F2::ControlSend, , {F1}, ahk_pid %active_id%

Above is the first real macro of my script. What this says is when I hit SHIFT-F2(+F2:smile.gif send the keystroke F1 (ControlSend, , {F1},) to the window ID we stored when selected the cleric's client( ahk_pid %active_id%). (see previous section)

F1 on my Cleric = Kiss. So for this macro, when I hit SHIFT-F2 while playing my Bourg it will cast the Kiss skill on the cleric without me having to switch windows. Closest thing to auto-follow in this game

When making macros:

+ = Shift
! = Alt
^ = Ctrl

So in the above macro, if you wanted to change it to CTRL-F2 hotkey = F1 sent to cleric it would look like: ^F2::ControlSend, , {F1}, ahk_pid %active_id%. Or if you wanted the hotkey to be ALT-CTRL-F2 it would look like: !^F2::ControlSend, , {F1}, ahk_pid %active_id%.

The AHK helpfile lists all hotkeys and lables available.

WheelUp::ControlSend, , {F4}, ahk_pid %active_id%

In this macro hitting WheelUp on my mouse will send F4 to the cleric (my heal spell).

+WheelUp::ControlSend, , {F3}, ahk_pid %active_id%

In this macro hitting SHIFT+WheelUp on my mouse will send F3 to the cleric (my group heal spell).

PgDn::
{
ControlSend, , {F12}, ahk_pid %active_id%
Sleep 1000
ControlSend, , {F8}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F7}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F6}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F5}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F4}, ahk_pid %active_id%
Sleep 2000
ControlSend, , {F3}, ahk_pid %active_id%
Sleep 1000
ControlSend, , {F9}, ahk_pid %active_id%
Return
}


You can also have a macro send more then one keystroke to your cleric. The above is my buff macro. When I hit PageDown it will do the following.

1) Send F12 to the cleric (this will switch to my buff hotbar)

2) Wait 1 second. The Sleep 1000 command tells AHK to pause for 1 second. Sleep command uses milliseconds so 1000 = 1sec, 2000 = 2 sec, etc

3) Send F3-F8 keys to the cleric with a 2 second pause in between. This will cast the 6 buffs.

4) Send F9 to the cleric to switch back to my normal hotbar.

Be sure to enclose these multi-line macros in the { } brackets and have a Return at the end. ie.

Hotkey::
{

commands here


Return

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Sunday, June 7, 2009

Bot PW Terbaru Versi 45

| Sunday, June 7, 2009 | 12 comments
nih saia share bot buat pw.
gunakan dengan bijak.
untuk yang pake Private Server Bisa Bot juga Lo....
pilih aja di paling bawah [RU] trus jalanin lagi bot nya....

link :
Bot PW



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Saturday, June 6, 2009

Bug Monster On the Map

| Saturday, June 6, 2009 | 0 comments
Bawalah Monster sebanyak mungkin /sesukamu ditempat hunt favorit kamu trus cari tempat yg asik buat di bug.. waktu monster ngikutin kamu langsung LOG out(exit game penuh) ntar waktu log In lagi monster yg kaw bawa akan BUG 4 ever



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Friday, June 5, 2009

Skill One Second Delay

| Friday, June 5, 2009 | 2 comments
pertama taruh skill favorit kamu di F2 Trus taruh skill Meditasi di F3. sewaktu menyerang menggunakan F2 tunggu sekitar 0.50 detik tekan langsung F3
ntar skill kamu akan menjadi one second delay skill.. (skill ini dapat di lakukan dengan Kita Berlari jadi sambil klik klik mouse gitu )



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Thursday, June 4, 2009

Infinity Rage Yulgang

| Thursday, June 4, 2009 | 1 comments
1.Biarkan dirimu di pukulin monster (sebaiknya pilih monster yg 10 lvl di bawah kita biar hemat HP) sampe BAR rage kamu 95% kamu isa lihat BAR Rage lewat CTR +S.

2.Setelah Bar Rage sudha sampe 95% usahakan kamu cari jarak dengan monster MOb'an kamu ambil jarak kira kira 13-17 langkah

3. Setelah selesai ambil jarak langsung tekan ESC terus Pilih bagian Pilih Character (usahakan sewaktu Pilih character sewaktu hitungan mundur

5-4-3-2-1 )Di detik 2-1-0 kamu harus terkena pukulan minimal 1-2 pukulan dari monster (eits jangan sampe meledak tp yah bar ragenya ^^)

4.setelah Detik detik pilih char abis jangan Klik tanda OKnya biarin saja sampe masuk ke pemilihan char.. Setelah Pilih char masuk lagi pake char yg udah ngumpulin Rage 95% ( alhasil rage kamu seumur hidup deh) awas kalo DC/Exit game /pilih char lagi isa hilang efek Ragenya


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Wednesday, June 3, 2009

Cheat Perfect Patch Juni

| Wednesday, June 3, 2009 | 0 comments
nih cheat perfect patch juni.
no relog.
bisa buat license.
bisa buat br.
bisa buat bp.
pliss jangan show off.

link :
Cheat Perfect Juni




Read More >>

Tuesday, June 2, 2009

Menggunakan Netcat Untuk Keperluan Upload Data

| Tuesday, June 2, 2009 | 0 comments
Seperti pada tujuannya, bahwa netcat berfungsi untuk keperluan upload data ke web. Sekarang kita akan mencoba meng-upload data ke-web dengan netcat. Halaman utama biasanya adalah : index.htm atau index.html bukan? Nah coba bayangkan jika halaman itu diganti oleh kita? Pasti web akan dideface oleh kita bukan?

Nah ini cara menggunakan telnetnya.

Pertama,
Klik Start, Run. Ketikan telnet.exe
Setelah muncul maka ketikan
Code:
Welcome to Telnet Client

Escape Character is 'CTRL + ]'

Microsoft Telnet > o www.namaweb.com 80
PUT /index.html HTTP/1.1
Host:www.namaweb.com
Content-Legth: 23
(enter)
(enter)


Penjelasan Kode:
Kata yang dicetak tebal : Kita mengetiknya
Kata yang dicetak miring & tebal : kita menekan tombolnya

Kode : o www.namaweb.com 80 berarti perintah untuk telnet membuka www.namaweb.com dengan port 80. Port 80 adalah port untuk akses upload file. Anda tidak harus selalu menggunakan port 80. Anda bisa menggunakan akses port darurat, jika port 80 tertutup. Misal 123 atau 123456.

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Monday, June 1, 2009

Menggunakan Telnet Untuk Mengirim E-mail Palsu

| Monday, June 1, 2009 | 1 comments
Saat anda menerima e-mail dari seseorang, janganlah langsung percaya. Misalkan, anda mendapat e-mail dari billgates. dengan alamat e-mail : bgates@microsoft.com, yang mengirimkan anda e-mail Tanpa alasan jelas. Sebenarnya itu adalah ulah hacker-hacker bocah. Cara ini sangat gampang!! bayi pun bisa .

Caranya,
Pertama,
Klik Start, Run. Ketikan telnet.exe
Setelah muncul maka ketikan
Code:
Welcome to Telnet Client

Escape Character is 'CTRL + ]'

Microsoft Telnet > o web40609.mail.yahoo.com 80
EHLO
MAIL FROM:bgates@microsoft.com
RCPT TO:you.domain.com
Hello, i'm gates
(enter).
(enter)


Penjelasan Kode:
Kata yang dicetak tebal : Kita mengetiknya
Kata yang dicetak miring & tebal : kita menekan tombolnya

Kode : o web40609.mail.yahoo.com 25 kode diatas untuk membuka SMTP pada web. anda bisa mengganti SMTP dengan alamat lain yang diinstall SMTP. Kali ini saya menggunakan SMTP yahoo. Port 25 adalah port untuk mengakses SMTP.

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